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3D Visual Communications

3D Visual Communications book cover

3D Visual Communications

Author(s): Guan-Ming Su (Author), Yu-chi Lai (Author), Andres Kwasinski (Author), Haohong Wang (Author)

  • Publisher: Wiley
  • Publication Date: February 18, 2013
  • Edition: 1st
  • Language: English
  • Print length: 356 pages
  • ISBN-10: 1119960703
  • ISBN-13: 9781119960706

Book Description

Provides coverage of the major theories and technologies involved in the lifecycle of 3D video content delivery

Presenting the technologies used in end-to-end 3D video communication systems, this reference covers 3D graphics and video coding, content creation and display, and communications and networking. It covers the full range of key areas from the fundamentals of 3D visual representation to the latest 3D video coding techniques, relevant communication infrastructure and networks to the 3D quality of experience.

The book is structured to logically lead readers through the topic, starting with generic and fundamental information, continuing with a detailed section of different visualisation techniques before concluding with an extensive view of 3D mobile communication systems and trends. The authors give most focus to four important areas: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem (including 3D display, 3D player, networking facility and 3D quality issues), and future communications and networks advances for emerging 3D experience.

  • Presents the theory and key concepts behind the latest 3D visual coding framework, standards, and corresponding quality assessment
  • Provides fundamental material which forms the basis for future research on enhancing the performance of 3D visual communications over current and future wireless networks
  • Covers important topics including: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem; and future communications and networks advances for emerging 3D experience

Essential reading for engineers involved in the research, design and development of 3D visual coding and 3D visual transmission systems and technologies, as well as academic and industrial researchers.

Editorial Reviews

From the Inside Flap

A complete reference for end-to-end 3D visual experience 

3D Visual Communications provides a comprehensive coverage of major theories and technologies involved in a lifecycle of the 3D video content delivery. The book showcases the technologies used in an end-to-end 3D video communication system, including the fundamentals of 3D visual representation, the latest 3D video coding techniques, relevant communication infrastructure and networks and 3D quality of experience. Specifically, this book covers the following four important areas: 

  • 3D video coding and communications
  • 3D graphics/gaming and mobile communications
  • end-to-end 3D ecosystem (including 3D display, 3D player, networking facility and 3D quality issues)
  • future communications and networks advances for emerging 3D experience 

It is essential reading for engineers involved in the research, design and development of 3D visual coding and 3D visual transmission systems and technologies, as well as academic and industrial researchers.

From the Back Cover

A complete reference for end-to-end 3D visual experience

3D Visual Communications provides a comprehensive coverage of major theories and technologies involved in a lifecycle of the 3D video content delivery. The book showcases the technologies used in an end-to-end 3D video communication system, including the fundamentals of 3D visual representation, the latest 3D video coding techniques, relevant communication infrastructure and networks and 3D quality of experience. Specifically, this book covers the following four important areas:

  • 3D video coding and communications
  • 3D graphics/gaming and mobile communications
  • end-to-end 3D ecosystem (including 3D display, 3D player, networking facility and 3D quality issues)
  • future communications and networks advances for emerging 3D experience

It is essential reading for engineers involved in the research, design and development of 3D visual coding and 3D visual transmission systems and technologies, as well as academic and industrial researchers.

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